Gamestorming Curricula

3rd Transforming Education Conference for Humanity (TECH) - Catalytic Panel, Visakhapatnam, India, 2019

The "Games for Learning" team of UNESCO MGIEP shared its experiences and walked the audience through the process of designing interactive game-based courses on Framerspace.com. My co-Panelists were Devesh Kumar (Moderator), Aditi Pathak, Akash Saini, Anurati Srivastava, and Vignesh Mukund.


Games Bar

40th Session of UNESCO General Conference, Paris, France, 2019

The Games Bar was a space for conference participants to engage and immerse themselves in the digital learning products designed by UNESCO MGIEP, UNESCO Communication, and Information Sector, and Hatch Technologies. It was jointly organized by UNESCO MGIEP, Samsung India, UNESCO CI Sector, and Hatch Technologies LLC.


Launch of the Draft Industry Guidelines on Digital Learning

40th Session of UNESCO General Conference, Paris, France, 2019

UNESCO MGIEP's "Industry Guidelines on Digital Learning: Discussion Draft", were launched by the Honorable Minister of Human Resource Development of India Dr. Ramesh Pokriyal at the 40th Session of the UNESCO General Conference.


Training on GeoGebra Workshop

Navodaya Vidyalaya Samiti, Noida, India, 2019

Facilitated a two-day teacher training workshop on GeoGebra. 32 teachers from Jawahar Navodaya Vidyalayas across the country participated. My co-facilitator was Tarun Aggarwal. This workshop was organized by Dr. Jyoti Sharma, Associate Professor, University of Delhi and Mr. Gyanendra Kumar, Director, Navodaya Leadership Institute.


Launch of the MyDream Project

Samsung India, Navodaya Vidyalaya Samiti, and UNESCO MGIEP, New Delhi, India, 2019

Co-conceptualized the two-year research study titled "My Dream Project" aimed at improving learning outcomes and reducing stress among school students through Project Based and Social-Emotional Learning interventions. The project received financial support from Samsung India and implemented by UNESCO MGIEP in Jawahar Navodaya Schools.